Maya zbrush смотреть последние обновления за сегодня на .
Hi Creators, Now that we know how to navigate and use some of the basic tools in ZBrush, let's take it a step up and texture an object. In this video tutorial, we will cover how to export a 3D model from Maya and bring it into ZBrush. Let's add some details to the handle, like leather and wood. Tools used will be alphas, dam standard, and more! It's a jam-packed tutorial, so let's get started! Software Used: Maya 2022, ZBrush 2020 ~~~~~~~~~~~~~~~ Show your support if you want to see more tutorials like this - click subscribe and share! My website Find FREE downloads, my newsletter and more! 🤍 Check out my courses! 3D Modeling for Beginners - 🤍 Maya Beginner: 3D Model the Leaning Tower of Pisa - 🤍 Texturing for Beginners - 🤍 Follow me in Social Media! Facebook Community 🤍 Instagram 🤍 Twitter 🤍 Tiktok - academicphoenix
This is a how to guide on exporting your models from Maya and importing into Zbrush - Skill: Fundamental - Facebook : 🤍
Autodesk Maya 2020 - Stylized Modeling, UV mapping, and Texturing in Zbrush 2020, Substance Painter , and Maya 2020. Learn how to Make an Outdoor Environment: 🤍 Learn how to make the Stylized Material here : 🤍 Intro to 3D Modeling : 🤍 This video shows how to create a 3D model using Autodesk Maya, Pixologic Zbrush and Substance Painter. You will learn how to model using Autodesk Maya, learn how to UV the model and texture within Substance Painter. Marmoset Toolbag 3 was used for rendering. Maya Tools : 🤍 Zbrush Tools : 🤍 Computer I recommend: 🤍 Drawing Tablet I recommend : 🤍 Join the Premium group for more :🤍 Special Thanks to Premium Members! Zheng /Egemen Yildirimcan /Juan /MoMonay Gordon Winkelmann /sharooz /Ivan Car Isabella de la hoz /Steven Zhu /Joran Vergoessen Chuck McGee /Matei Giurgiu /Ruben Dandrea Tayo Figueroa /Andrey /Sasha Alexandra Mario Montero /Yaroslav Gorbachev /EJ Branagan Nico Amani /Lewis Satini /Lucas Rampaud Josef Furstenzeller /Seif Toktogoelov /RMN Terry Mosier /Gabriel Santos /David Soriano Brian Nicolucci /Craig Horne /Jacek Ackermann Seven Dots /Anthony Peacock /Sergio Peixoto Etienne Rabe /Yunfeng Dong /Charlie Jorge Aguilera /Jongwook Lee /Gustavo Schonemberger Luca /Palloma Queiroz /Nelsinho Maior /Lito Luiz Octavio Mulula /Wesley Chase /OkonoShy Brendan Gallagher /Juan Carlos Solon /Guillermo del Prado Genie /David Tavan /Alexander /Akira Vitaly Weegson /hesoyamguy /Matthew Anderson /Gerard Ngu MoneyMonkey /João Marcelo Oliveira Rocha /Frances Zhang Pentathena /Long B Tran /Brian Nicolucci /Martyna Grek Mannolo Martinez /Dana Cernisova /Kiyo /Evgeny Osmet Nasser Cahusac de Caux /Ashlmet /Maksim Krivtsov Arian /Marc-Philipp Brakhane /Dominoze /Alex Colbourne John Cyrus Tuico /Victor Ullmann /Quantum /Juan C Ortega Bagus Arya /형석 최 /Roger Baez /Sylvester Pawlowski David van Rijn /Andy Vickers /Skylar Kuethe /Luca Tampieri Allen Ng /Regi Ellis /Keith Brown /Sang Suh /Karthick Martin Boumans /Joel Maximiano Dos Santos /Aleksander Dabrowski Marcus Moloney /TROUSSELLE Aldo /Hoang Phan Nhat Huy 성진 최 /Shin Hayashi /Luge /Ben Vincent Widdop John Underhearty /Benjamin Thoma /Reason /Junhua Long Nick /frederique loizeau /YUGO DE ARAUJO HARAGO Guilherme Marconi /Maxim Shish /Pavel Zelenin Fenn Humphrey /Bernard Trudel /Kamesh Manigeetha Axel Gaudin /Michael Kharitonov /Omar Alejandro Aguilera Hernández Даша Птицына /Schnitzmela /Renabelle /FlatLine Marco Stephanus /Andrei /Bochang Wu /Nikita Balnov /Jamie /Roman Marte /Victor Lujan Orduña /Jan Thomas Lende /Dom Knight and Counting! Your name will appear in the video credits! - Learn the Fundamentals of 3D Modeling : 🤍 Get Maya at small discount: Get Full Maya Sofware : 🤍 Get Maya LT : 🤍 Here's a list of useful shortcuts used in maya. W- move E- rotate R- scale G- repeat last command q - exit tool b- soft selection shift + . - grow selection alt + b - change background color f - fit to selection ctrl + a - open attribute editor/channel box ctrl + delete - deletes an edge loop 1 - standard mode 2- subdivision mode with cage 3- subdivision mode 4- wireframe 5 - shaded mode 6- texture mode Concept Art : Ivan Vershigora Concept Copyright : 3dextrude Tutorials Music : XCOM Enemy Unknown Soundtrack - Ready For Battle XCOM Enemy Unknown Soundtrack - Combat Music 1 XCOM Enemy Unknown Soundtrack - Combat Music 2 XCOM Enemy Unknown Soundtrack - Combat Music 6 XCOM Enemy Unknown Soundtrack - Combat Music 9 XCOM Enemy Unknown Soundtrack - Credits Music #Maya2020 #SubstancePainter #Stylized Disclaimer : The amazon links and the tools are affiliate links which means, at no extra cost to you, I make a small portion of the sale. Nonetheless, I use and recommend these items.
Hey everyone, yet another timelapse ! I hope you like it and I hope you can learn a stuff or two. Let me know in the comments ! The original concept was made by the artist Derek Laufman. Chapters : 00:00 Modeling in Maya 13:02 UVs 13:35 Zbrush 20:36 Setting up the vector displacement 24:12 Substance Painter 29:25 Shading with Redshift 34:52 Rigging 38:39 Final steps 42:50 Final render If you want to know more about the displacement from Zbrush: 🤍 The link to the Advanced Skeleton plugin: 🤍 ▼ My ARTSTATION account (My big projects with multiple renders!): 🤍 ▼ My INSTAGRAM account where I post all my small & big projects! 🤍 ✏ Comments and ideas for the next timelapses are appreciated :) #substancepainter #timelapse #3dsculpt #zbrush #zbrushtimelapse #zbrushart #zbrushsculpt #disney #disneycreature
#3DModeling #3DAnimation In this subscriber request tutorial I will walk you through the entire 3D workflow of modeling, sculpting, baking and texturing to end up with a low poly, high detail model ready for use in a game engine. Link to the Alpha creation and use video as mention in the video : 🤍 MY AMAZING CHANNEL SPONSOR Check out my amazing channel sponsor Dogwood Gaming at 🤍 The creators of Ashes of Tanaka 🤍 SUBSCRIBE MH Tutorials 3D Modeling & Animation channel 🤍 MH Tutorials Photography, Film and FX channel 🤍 FOLLOW ME ON SOCIAL MEDIA Instagram : 🤍 Twitter : 🤍 Facebook : 🤍 JOIN MY GOOGLE+ COMMUNITY - Here's the link : 🤍 AMAZON GATEWAY Support MH Tutorials for FREE Buy anything on Amazon just like normal through our Amazon gate, no difference to you! Amazon will give ma a small percentage of each purchase. Link to MH Tutorials Amazon store : 🤍 SUPPORT MH TUTORIALS Do you want to see premium exclusive content? Please become a Bronze Patron for just $5 a month.! Link to Patreon website : 🤍 Link to Animation courses : 🤍 Link to MH Tutorials T-Shirts and stuff : 🤍 The "Send me Stuff" address MH Tutorials Attn : Mike Hermes P.O. Box 1000 Unit E23 2260 BA Leidschendam The Netherlands CAMERA GEAR Canon 750D with 18mm – 55mm Kit lens : 🤍 Canon EOS M10 with 15mm – 45mm Kit lens : 🤍 Canon EF-M 55-200mm f/4.5-6.3 IS STM : 🤍 Manfrotto 055 Camera tripod : 🤍 Camera Light Softbox : 🤍 Zoom H4N Audio recorder : 🤍 WEBSITE & STORE Official website MH Tutorials : 🤍 Official website MH Consultants : 🤍 CHANNEL SPONSOR Dogwood Gaming 🤍 BUSINESS INQUIRIES Related to my YouTube channel(s) : mh-tutorials🤍hotmail.com Want to hire me as a speaker / consultant ? : mhermes🤍mh-consultants.com MY TOP PATRONS ON WWW.PATREON.COM Jason Swisher Samuel Martino ( Dogwood Gaming ) Jamie Dylan Void
Welcome to my channel 3DWolf. Here we create game assets using various software like Autodesk Maya, Mudbox, Zbrush, Substance Painter, Substance Designer, Unity, Unreal Engine etc. Join this channel to get access to perks: 🤍 If you have and query related to this video or any other video feel free to drop a comment below and let me know. I’ll try to help you in every way I can. And if you want to learn further more than what I post on my channel then consider joining my discord from link given below. On discord we have a community where we discuss and try to solve issues we face during or modeling or texturing process in our weekly sessions. So, feel free to join in and learn something new and different. ▶️Instagram : 🤍 ▶️ArtStation : 🤍 ▶️Discord : 🤍 🔔Subscribe to my channel to get started in basic Modeling/Texturing/Game assets Designing/Rendering and much, much more: 👉🤍 🔔And if you are interested in learning 2D Graphic Design, Motion Graphics or Video Editing then please go and subscribe to my other channel: 👉 🤍 Check out our more helpful videos: 🔰Substance Painter to Marmoset Toolbag 🤍 🔰 Complete Introduction to Basic UV Mapping in Autodesk Maya 🤍 🔰 1 Hour Complete Guide in Weapon Creation (Modeling to Rendering) 🤍 🔰 Want to Create Custom Material in Substance Painter? 🤍 Thanks for watching 💚 Like 👍 Share ✉️ and Subscribe 💌 the channel for more interesting content And don’t forget to press the notification bell icon 🛎️.
➡️ Overwhelmed with 3d modeling & Topology? Start creating Professional 3d models with my FREE guide: 🤍 ➡️FREE Trial of my Maya 3d Modeling Course: 🤍 ➡️FREE Hard Surface Modeling Guide: 🤍 Z-brush Custom Brushes ➡️🤍 High Res Images available at: ➡️🤍 If you are a beginner 3d Artist, you know there are many choices for 3d Software. With so many packages offering similar features, picking the right package for the right task can be challenging. In this 3d Modeling Tutorial, I break down my workflow using Maya, Zbrush and Substance Painter. I explain which tools I use, in which parts of my pipeline and my rationale for those choices. Topics Covered: ► Creating Reference Sheets with PureRef. ► Creating hard surface models in Autodesk Maya. ► Concepting and Sculpting details in Z-brush. ► Textures were done in Substance Painter ► Rendered in I-ray. ► Retopology in Maya. ► Baking out Texture Maps in Substance Painter ► Creating Masks via Generators in Substance Painter ► Rendered in I-ray. My aim for this video is for you to be able to evaluate each packages strengths and use them to your advantage to ultimately make better 3D Art in less time. ➡️3d Modeling Beasts Facebook Group: 🤍 ➡️3d Modeling Inspired Tees: 🤍 ➡️FREE Trial of my Maya 3d Modeling Course: 🤍 ➡️FREE Hard Surface Modeling Guide: 🤍 On Social Media, Lets Connect! 🤍 🤍 🤍 🤍 #3denviroments #substancepainter #zbrushsculpting
A making-of time-lapse of the full 40 hours Tutorial to create a realistic 3D portrait of Satoshi Nakamoto with Maya, Zbrush, Arnold and Mari! 🎓 Full Tutorial : 🤍 🔽 Join The Discord - 🤍 ~ 🤍 🤍 🤍 🤍 #3d #art #3dsculpting #pixologic #sculpt #3dart #portrait #realism #video #timelapse #xgen #maya #autodesk #arnold #render #hair
Autodesk Maya 2020 - Stylized Modeling, UV mapping, and Texturing in Zbrush 2021, Substance Painter , and Maya 2020. Intro to 3D Modeling : 🤍 Learn how to Make an Outdoor Environment: 🤍 Learn how to make the Stylized Material here : 🤍 This video shows how to create a 3D model using Autodesk Maya, Pixologic Zbrush and Substance Painter. You will learn how to model using Autodesk Maya, learn how to UV the model and texture within Substance Painter. Marmoset Toolbag 3 was used for rendering. Maya Tools : 🤍 Zbrush Tools : 🤍 Computer I recommend: 🤍 Drawing Tablet I recommend : 🤍 Join the Premium group for more :🤍 Special Thanks to Premium Members! Zheng /Egemen Yildirimcan /Juan /MoMonay Gordon Winkelmann /sharooz /Ivan Car Isabella de la hoz /Steven Zhu /Joran Vergoessen Chuck McGee /Matei Giurgiu /Ruben Dandrea Tayo Figueroa /Andrey /Sasha Alexandra Mario Montero /Yaroslav Gorbachev /EJ Branagan Nico Amani /Lewis Satini /Lucas Rampaud Josef Furstenzeller /Seif Toktogoelov /RMN Terry Mosier /Gabriel Santos /David Soriano Brian Nicolucci /Craig Horne /Jacek Ackermann Seven Dots /Anthony Peacock /Sergio Peixoto Etienne Rabe /Yunfeng Dong /Charlie Jorge Aguilera /Jongwook Lee /Gustavo Schonemberger Luca /Palloma Queiroz /Nelsinho Maior /Lito Luiz Octavio Mulula /Wesley Chase /OkonoShy Brendan Gallagher /Juan Carlos Solon /Guillermo del Prado Genie /David Tavan /Alexander /Akira Vitaly Weegson /hesoyamguy /Matthew Anderson /Gerard Ngu MoneyMonkey /João Marcelo Oliveira Rocha /Frances Zhang Pentathena /Long B Tran /Brian Nicolucci /Martyna Grek Mannolo Martinez /Dana Cernisova /Kiyo /Evgeny Osmet Nasser Cahusac de Caux /Ashlmet /Maksim Krivtsov Arian /Marc-Philipp Brakhane /Dominoze /Alex Colbourne John Cyrus Tuico /Victor Ullmann /Quantum /Juan C Ortega Bagus Arya /형석 최 /Roger Baez /Sylvester Pawlowski David van Rijn /Andy Vickers /Skylar Kuethe /Luca Tampieri Allen Ng /Regi Ellis /Keith Brown /Sang Suh /Karthick Martin Boumans /Joel Maximiano Dos Santos /Aleksander Dabrowski Marcus Moloney /TROUSSELLE Aldo /Hoang Phan Nhat Huy 성진 최 /Shin Hayashi /Luge /Ben Vincent Widdop John Underhearty /Benjamin Thoma /Reason /Junhua Long Nick /frederique loizeau /YUGO DE ARAUJO HARAGO Guilherme Marconi /Maxim Shish /Pavel Zelenin Fenn Humphrey /Bernard Trudel /Kamesh Manigeetha Axel Gaudin /Michael Kharitonov /Omar Alejandro Aguilera Hernández Даша Птицына /Schnitzmela /Renabelle /FlatLine Marco Stephanus /Andrei /Bochang Wu /Nikita Balnov /Jamie /Roman Marte /Victor Lujan Orduña /Jan Thomas Lende /Dom Knight and Counting! Your name will appear in the video credits! - Learn the Fundamentals of 3D Modeling : 🤍 Get Full Maya Sofware : shorturl.at/kmAT0 Get Maya Indie : shorturl.at/nvZ28 Here's a list of useful shortcuts used in maya. W- move E- rotate R- scale G- repeat last command q - exit tool b- soft selection shift + . - grow selection alt + b - change background color f - fit to selection ctrl + a - open attribute editor/channel box ctrl + delete - deletes an edge loop 1 - standard mode 2- subdivision mode with cage 3- subdivision mode 4- wireframe 5 - shaded mode 6- texture mode Music : #Maya2020 #SubstancePainter #Stylized Disclaimer : The amazon links and the tools are affiliate links which means, at no extra cost to you,I make a small portion of the sale. Nonetheless, I use and recommend these items.
Autodesk Maya 2020 - Stylized Modeling, UV mapping, and Texturing in Zbrush 2020, Substance Painter 2020 , and Maya 2020. Learn how to Make an Outdoor Environment: 🤍 Modular Building Tutorial : 🤍 Learn how to make the Stylized Material here : 🤍 This video shows how to create a 3D model using Autodesk Maya, Pixologic Zbrush and Substance Painter. You will learn how to model using Autodesk Maya, learn how to UV the model and texture within Substance Painter. Marmoset Toolbag 3 was used for rendering. Maya Tools : 🤍 Zbrush Tools : 🤍 Computer I recommend : 🤍 Drawing Tablet I recommend : 🤍 Join the Patreon group for more : 🤍 Special Thanks to my Patreons! Zheng /Egemen Yildirimcan /Juan /MoMonay Gordon Winkelmann /sharooz /Ivan Car Isabella de la hoz /Steven Zhu /Joran Vergoessen Chuck McGee /Matei Giurgiu /Ruben Dandrea Tayo Figueroa /Andrey /Sasha Alexandra Mario Montero /Yaroslav Gorbachev /EJ Branagan Nico Amani /Lewis Satini /Lucas Rampaud Josef Furstenzeller /Seif Toktogoelov /RMN Terry Mosier /Gabriel Santos /David Soriano Brian Nicolucci /Craig Horne /Jacek Ackermann Seven Dots /Anthony Peacock /Sergio Peixoto Etienne Rabe /Yunfeng Dong /Charlie Jorge Aguilera /Jongwook Lee /Gustavo Schonemberger Luca /Palloma Queiroz /Nelsinho Maior /Lito Luiz Octavio Mulula /Wesley Chase /OkonoShy Brendan Gallagher /Juan Carlos Solon /Guillermo del Prado Genie /David Tavan /Alexander /Akira Vitaly Weegson /hesoyamguy /Matthew Anderson /Gerard Ngu MoneyMonkey /João Marcelo Oliveira Rocha /Frances Zhang Pentathena /Long B Tran /Brian Nicolucci /Martyna Grek Mannolo Martinez /Dana Cernisova /Kiyo /Evgeny Osmet Nasser Cahusac de Caux /Ashlmet /Maksim Krivtsov Arian /Marc-Philipp Brakhane /Dominoze /Alex Colbourne John Cyrus Tuico /Victor Ullmann /Quantum /Juan C Ortega Bagus Arya /형석 최 /Roger Baez /Sylvester Pawlowski David van Rijn /Andy Vickers /Skylar Kuethe /Luca Tampieri Allen Ng /Regi Ellis /Keith Brown /Sang Suh /Karthick Martin Boumans /Joel Maximiano Dos Santos /Aleksander Dabrowski Marcus Moloney /TROUSSELLE Aldo /Hoang Phan Nhat Huy 성진 최 /Shin Hayashi /Luge /Ben Vincent Widdop John Underhearty /Benjamin Thoma /Reason /Junhua Long Nick /frederique loizeau /YUGO DE ARAUJO HARAGO Guilherme Marconi /Maxim Shish /Pavel Zelenin Fenn Humphrey /Bernard Trudel /Kamesh Manigeetha Axel Gaudin /Michael Kharitonov /Omar Alejandro Aguilera Hernández Даша Птицына /Schnitzmela /Renabelle /FlatLine Marco Stephanus /Andrei /Bochang Wu /Nikita Balnov /Jamie /Roman Marte /Victor Lujan Orduña /Jan Thomas Lende /Dom Knight and Counting! Your name will appear in the video credits! - Learn the Fundamentals of 3D Modeling : 🤍 Get Maya with a small discount: Get Full Maya Sofware : 🤍 Get Maya LT : 🤍 Here's a list of useful shortcuts used in maya. W- move E- rotate R- scale G- repeat last command q - exit tool b- soft selection shift + . - grow selection alt + b - change background color f - fit to selection ctrl + a - open attribute editor/channel box ctrl + delete - deletes an edge loop 1 - standard mode 2- subdivision mode with cage 3- subdivision mode 4- wireframe 5 - shaded mode 6- texture mode Music : Assassin's Creed IV Black Flag OST - Multiplayer Mode - 08 Palenque Assassin's Creed 4 Black Flag Unreleased Track - Multiplayer Lobby Ambient Assassin's Creed 3 Multiplayer End Match Music Assassin's Creed IV Black Flag OST - 17 - A Pirate's Life #Maya2020 #SubstancePainter #Zbrush2020 Disclaimer : The amazon links and the tools are affiliate links which means I make a small portion of the sale. Nonetheless, I use and recommend these items.
Autodesk Maya 2019 - Stylized Coffee Mug Modeling, UV mapping, and Texturing in Substance Designer , and Maya 2019. Learn how to make a stylized model: 🤍 Learn how to make the Stylized Material here : 🤍 Intro to 3D Modeling : 🤍 This video shows how to create a 3D model using Autodesk Maya, Pixologic Zbrush and Substance Painter. You will learn how to model using Autodesk Maya, learn how to UV the model and texture within Substance Painter. Marmoset Toolbag 3 was used for rendering. Zbrush Tools : 🤍 Computer I use : 🤍 Drawing Tablet I use : 🤍 Join the Premium group for more : 🤍 Special Thanks to my Patreons! Zheng /Egemen Yildirimcan /Juan /MoMonay Gordon Winkelmann /sharooz /Ivan Car Isabella de la hoz /Steven Zhu /Joran Vergoessen Chuck McGee /Matei Giurgiu /Ruben Dandrea Tayo Figueroa /Andrey /Sasha Alexandra Mario Montero /Yaroslav Gorbachev /EJ Branagan Nico Amani /Lewis Satini /Lucas Rampaud Josef Furstenzeller /Seif Toktogoelov /RMN Terry Mosier /Gabriel Santos /David Soriano Brian Nicolucci /Craig Horne /Jacek Ackermann Seven Dots /Anthony Peacock /Sergio Peixoto Etienne Rabe /Yunfeng Dong /Charlie Jorge Aguilera /Jongwook Lee /Gustavo Schonemberger Luca /Palloma Queiroz /Nelsinho Maior /Lito Luiz Octavio Mulula /Wesley Chase /OkonoShy Brendan Gallagher /Juan Carlos Solon /Guillermo del Prado Genie /David Tavan /Alexander /Akira Vitaly Weegson /hesoyamguy /Matthew Anderson /Gerard Ngu MoneyMonkey /João Marcelo Oliveira Rocha /Frances Zhang Pentathena /Long B Tran /Brian Nicolucci /Martyna Grek Mannolo Martinez /Dana Cernisova /Kiyo /Evgeny Osmet Nasser Cahusac de Caux /Ashlmet /Maksim Krivtsov Arian /Marc-Philipp Brakhane /Dominoze /Alex Colbourne John Cyrus Tuico /Victor Ullmann /Quantum /Juan C Ortega Bagus Arya /형석 최 /Roger Baez /Sylvester Pawlowski David van Rijn /Andy Vickers /Skylar Kuethe /Luca Tampieri Allen Ng /Regi Ellis /Keith Brown /Sang Suh /Karthick Martin Boumans /Joel Maximiano Dos Santos /Aleksander Dabrowski Marcus Moloney /TROUSSELLE Aldo /Hoang Phan Nhat Huy 성진 최 /Shin Hayashi /Luge /Ben Vincent Widdop John Underhearty /Benjamin Thoma /Reason /Junhua Long Nick /frederique loizeau /YUGO DE ARAUJO HARAGO Guilherme Marconi /Maxim Shish /Pavel Zelenin Fenn Humphrey /Bernard Trudel /Kamesh Manigeetha Axel Gaudin /Michael Kharitonov /Omar Alejandro Aguilera Hernández Даша Птицына /Schnitzmela /Renabelle /FlatLine Marco Stephanus /Andrei /Bochang Wu /Nikita Balnov /Jamie /Roman Marte /Victor Lujan Orduña /Jan Thomas Lende /Dom Knight /Felipe Oliveira leite/Stephanus Anggit Nugroho /Michał Parzy /Stéphanie D'oiseau /Elder /Doğukan Kengeroğlu/ Taehun Oh/ Barbatos/Angel Gimenez/ Ryan Rowe/Orhan Öziskender/Greg Hendrix/Jonna Schütt/ Neuro/ Adam Partyka/ Rita/ HarleyG/ MJ Lee/ Kevin Ketfi/ Faissel/ Charlie/ Josep Àvalos Sala/Naehyung Kim/Mathias Wingert/Angelica Visione/Ed Dulwich/kevinWu/Nikko Afable/Gorohov Dmitrij/ Peter Soer/Steven Kok Shun/Lol/Graham hayward/Wellington Anunciação/Johannes Ramirez/Robert K./Kai Harper/Franjo Badurina/Joseph Reynolds/Roberto Uribe/TomMask/James/Niels Cornette/Dustwish/Doriane Bekkouche/Caffrey/ Itay Michaelly/ weeb/Wayne Rhodes/Allan Lonskov/Julio 3dArt/Leandro/Laura Van de Mast/Fabian Rosales/Raphael Dabu/GeZhonghui/Niklas Mayer/Aaron Cranfield/Jared Williams/Domingo/Daniel Hernandez Ramos/Erkan Koksoy/Vladimir Kuzmenko/Vlad Tofan/Alexander Nguyen/Nadezda Issakova/Daoklyn and Counting! Your name will appear in the video credits! - Learn the Fundamentals of 3D Modeling : 🤍 Here's a list of useful shortcuts used in maya. W- move E- rotate R- scale G- repeat last command q - exit tool b- soft selection shift + . - grow selection alt + b - change background color f - fit to selection ctrl + a - open attribute editor/channel box ctrl + delete - deletes an edge loop( 2014 version and up only) 1 - standard mode 2- subdivision mode with cage 3- subdivision mode 4- wireframe 5 - shaded mode 6- texture mode #Maya2019 #SubstancePainter #Stylized
#3DModeling #3DAnimation In this tutorial I will show you how to export a file out of Maya as an OBJ file and import it into ZBrush ready for further modification.
In this tutorial I will go over my Retopology and UVing workflow from ZBrush to Maya and back to ZBrush. Retopologizing in Maya is much faster and easier than in ZBrush with the benefit of easily creating UVs. 🤍facebook.com/chrashingmaya 🤍twitter.com/cheparev 🤍patreon.com/acheparev ZBrush - 🤍 Maya - 🤍 Music - 🤍
#3DModeling #3DAnimation Sculpting tools in Maya, can they compete with ZBrush ? Autodesk has been adding and improving the sculpting tools in Maya over the last couple of years.... But can they compete with ZBrush ? A big THANK YOU to Renderhub for sponsoring this video. If you want to buy or sell your 3D models then check out 🤍 + TipJar : Tips are appreciated if you like my content: 🤍 Get some SWAG : 🤍 Support my VIDEOS: 🤍 A BIG THANK YOU TO MY BIGGEST PATRONS Jason Swisher Jamie Dylan Void Steven Michael Peterson Studios ANIMATION COURSES ( 2D, 3D AND GENERAL SKILLS ) 🤍 MY GEAR ( FOR 3D ART & VIDEO CREATION ) 🤍 MY BLOG 🤍 MY NEWSLETTER 🤍 3D ART UNIVERSITIES FROM AROUND THE WORLD 🤍 BECOME A PATRON AND GET PERKS 🤍 BUSINESS AND COLLABORATION INQUIRIES 🤍 The "Send me Stuff" address MH Tutorials Attn : Mike Hermes P.O. Box 1000 Unit E23 2260 BA Leidschendam The Netherlands WEBSITE Official website MH Tutorials : 🤍 SOCIAL MEDIA Facebook Hang Out Group 🤍 Instagram 🤍 Twitter 🤍 LinkedIn 🤍 WANT TO BECOME A CHANNEL MEMBER ? 🤍
Learn how to properly export your Displacement Maps from ZBrush and bring them into Maya so they render correct. You will learn how to properly set up your shader in Arnold so you Displacements render correctly everytime. This is part of a free training series by dcbittorf. Part 2 - Fixing Seams: 🤍 I want to be your Digital Art Mentor. I've been teaching 3D at the college level for over 15 years. I also tutor students in Maya, ZBrush, Substance Painter, Procreate and Blender one-on-one. Please subscribe to my channel to keep up to date. TIMECODES: 0:00 Intro 1:10 Creating A Displacement Map (Multimap Exporter) 7:12 Importing Displacement Maps into Maya 8:25 Where to Plug in Displacement Maps in Maya (Shader Group) 11:16 UV Tiling UDIMs when plugging in Displacement Maps 12:13 Rendering Displacement using Arnold in Maya 13:56 Adjusting Object Settings for Displacement (Subdivision Levels) 17:51 Adding a Spot Light TUTORING SERVICES: Wyzant: 🤍 ART PORTFOLIO: Personal: 🤍 Student's: 🤍 3D STORES: Tutorials : 🤍 3D Assets: 🤍 FOLLOW ME: Art Station: 🤍 Twitter: 🤍 Linked In: 🤍 Instagram: 🤍 Sketchfab: 🤍 #dcbittorf #davidbittorf #artstation #ZBrush #Maya #Arnold #displacementmaps #rendering #digitalart #3Dmodeling #dcbittorf #tutorial #freeeducation #artistsonyoutube #3Danimation #3Ddesign #computergraphics #digitalartist #creativeprocess #arttutorials #learnandcreate #renderingtips #shader #mappingtechniques #texturing #3Dtexturing #digitalartistry #digitalartschool #onlinetraining #freecourses #CGI #CGIanimation #CGIdesign
Learn form our in deapth premium courses on skillshare and get 1 month for free! 🤍 Hey guys! someone suggested this topic and i thought it was a great idea, here it is! All the most importante geometry maps explained! Enjoy! All our courses Udemy link 🤍 All Nalin's Courses Udemy link 🤍 All Nalin's Courses Skillshare link 🤍 #zbrush #rendering #render #sculpting #3dmodeling #modelling #painting #paint #painter #textura #texture #3d 🤍zbrush 🤍rendering 🤍render 🤍rendering 🤍sculpting 🤍3dmodeling 🤍modelling 🤍painting 🤍paint 🤍painter 🤍substancepainte 🤍texture 🤍3d / zbrush / rendering / render / rendering / sculpting / 3dmodeling / modelling / painting / paint / painter / textures /3d
EPIC BUNDLE LINK////// 🤍 PORTFOLIO SUBMISSION 🤍 Learn form our in deapth premium courses on skillshare and get 1 month for free! 🤍 Hey guys! this is a super important skill to learn for everyone doing concept sculpting, this is the fastest most efficient way to create a render with your Zbrush Polypaint inside of Arnold in Maya. Enjoy! All our courses Udemy link 🤍 All Nalin's Courses Udemy link 🤍 All Nalin's Courses Skillshare link 🤍 #zbrush #rendering #render #sculpting #3dmodeling #modelling #painting #paint #painter #textura #texture #3d 🤍zbrush 🤍rendering 🤍render 🤍rendering 🤍sculpting 🤍3dmodeling 🤍modelling 🤍painting 🤍paint 🤍painter 🤍substancepainte 🤍texture 🤍3d / zbrush / rendering / render / rendering / sculpting / 3dmodeling / modelling / painting / paint / painter / textures /3d
Hey Guys! Here is a quick overview on the Zbrush + Arnold displacement worklflow to get amazing renders! Hope you like it and don't forget to check out our courses down here! All our courses Udemy link 🤍 All our courses Skillshare link 🤍 All Nalin's Courses Udemy link 🤍 All Nalin's Courses Skillshare link 🤍 If you like this video and wants to see more then please like, comment and share this on your social network and please SUBSCRIBE to my channel so that you don't miss my future videos. Me and my company Nexttut education also make premium courses. Kindly check these links Facebook group 🤍 My other Youtube videos you may like Modeling, Texturing & Lighting a Pineapple fruit in Maya : 🤍 maya modeling tutorial - How to create a wrinkeled bed sheet in Maya : 🤍 maya modeling tutorials : How to model window curtains in maya : 🤍 maya modeling tutorial : how to model lychee fruit in Maya : 🤍 My Other High quality Premium Courses- Character modeling & Texturing course - 🤍 Realistic Character Modeling in Maya & Zbrush Course - 🤍 Weapon Modeling & Texturing Course - 🤍 Game character Sculpting with Zbrush & Maya Course - 🤍 Game Character Retopology in Topogun & Maya Course - 🤍
Complete Animated Game Character Workflow from zBrush to Maya! Take a look at how I made this fun cartoon character in Zbrush, Substance Painter and Maya. Make sure to follow me on social media to stay up to date with the latest tutorials! Please Subscribe to stay in touch! :) Instagram - 🤍 TikTok- 🤍 ArtStation - 🤍 Website - 🤍 #zbrush #maya #3dmodeling
I often get asked about my retopology workflow, but the truth is I use a mix of different softwares together - Today I'll demonstrate the fastest Retopology Workflow I've found so far-!! Jay429 QuadRemesh Tutorial: 🤍 QuadRemesh Website: 🤍 Anime Shader Tutorial Series: 🤍 If you enjoyed this video, I have a small 1$ Member perk available for anyone who would like to help us save up for Facial Motion Capture :) (Just click the "Join" Button next to "Like"!) 🤍 Twitter at: 🤍 Blender MODELING SERIES: 🤍 Blender RIGGING & ANIMATION SERIES: 🤍 Intro To Unity Programming FULL Series: 🤍 If you're a gamer, please check out my new game on steam! It took over 3 years to create and has thousands of hours and heart put into it :) 🤍 Or if you just wanna play something casual, you can download my phone game to test your reaction time and see if you get into the top 10! 🤍 As always, thank you so much for watching, please have a fantastic day, and see you around! - Royal Skies - -
Você sabe o que é a Tecnica Edge Loop? Ela é uma boa pratica na modelagem 3d de personagens. Aprende aí o conceito! Aproveita e baixe a minha primeira apostila! 🤍
Autodesk Maya 2020 - Stylized Modeling, UV mapping, and Texturing in Zbrush 2020, Substance Painter 2020 , and Maya 2020. Learn how to Make an Outdoor Environment: 🤍 Modular Building Tutorial : 🤍 Learn how to make the Stylized Material here : 🤍 This video shows how to create a 3D model using Autodesk Maya, Pixologic Zbrush and Substance Painter. You will learn how to model using Autodesk Maya, learn how to UV the model and texture within Substance Painter. Marmoset Toolbag 3 was used for rendering. Maya Tools : 🤍 Zbrush Tools : 🤍 Computer I recommend : 🤍 Drawing Tablet I recommend : 🤍 Join the Premium group for more : 🤍 Special Thanks to my Premium Members! Zheng /Egemen Yildirimcan /Juan /MoMonay Gordon Winkelmann /sharooz /Ivan Car Isabella de la hoz /Steven Zhu /Joran Vergoessen Chuck McGee /Matei Giurgiu /Ruben Dandrea Tayo Figueroa /Andrey /Sasha Alexandra Mario Montero /Yaroslav Gorbachev /EJ Branagan Nico Amani /Lewis Satini /Lucas Rampaud Josef Furstenzeller /Seif Toktogoelov /RMN Terry Mosier /Gabriel Santos /David Soriano Brian Nicolucci /Craig Horne /Jacek Ackermann Seven Dots /Anthony Peacock /Sergio Peixoto Etienne Rabe /Yunfeng Dong /Charlie Jorge Aguilera /Jongwook Lee /Gustavo Schonemberger Luca /Palloma Queiroz /Nelsinho Maior /Lito Luiz Octavio Mulula /Wesley Chase /OkonoShy Brendan Gallagher /Juan Carlos Solon /Guillermo del Prado Genie /David Tavan /Alexander /Akira Vitaly Weegson /hesoyamguy /Matthew Anderson /Gerard Ngu MoneyMonkey /João Marcelo Oliveira Rocha /Frances Zhang Pentathena /Long B Tran /Brian Nicolucci /Martyna Grek Mannolo Martinez /Dana Cernisova /Kiyo /Evgeny Osmet Nasser Cahusac de Caux /Ashlmet /Maksim Krivtsov Arian /Marc-Philipp Brakhane /Dominoze /Alex Colbourne John Cyrus Tuico /Victor Ullmann /Quantum /Juan C Ortega Bagus Arya /형석 최 /Roger Baez /Sylvester Pawlowski David van Rijn /Andy Vickers /Skylar Kuethe /Luca Tampieri Allen Ng /Regi Ellis /Keith Brown /Sang Suh /Karthick Martin Boumans /Joel Maximiano Dos Santos /Aleksander Dabrowski Marcus Moloney /TROUSSELLE Aldo /Hoang Phan Nhat Huy 성진 최 /Shin Hayashi /Luge /Ben Vincent Widdop John Underhearty /Benjamin Thoma /Reason /Junhua Long Nick /frederique loizeau /YUGO DE ARAUJO HARAGO Guilherme Marconi /Maxim Shish /Pavel Zelenin Fenn Humphrey /Bernard Trudel /Kamesh Manigeetha Axel Gaudin /Michael Kharitonov /Omar Alejandro Aguilera Hernández Даша Птицына /Schnitzmela /Renabelle /FlatLine Marco Stephanus /Andrei /Bochang Wu /Nikita Balnov /Jamie /Roman Marte /Victor Lujan Orduña /Jan Thomas Lende /Dom Knight and Counting! Your name will appear in the video credits! - Learn the Fundamentals of 3D Modeling : 🤍 Get Maya with a small discount: Get Full Maya Sofware : 🤍 Get Maya LT : 🤍 Here's a list of useful shortcuts used in maya. W- move E- rotate R- scale G- repeat last command q - exit tool b- soft selection shift + . - grow selection alt + b - change background color f - fit to selection ctrl + a - open attribute editor/channel box ctrl + delete - deletes an edge loop 1 - standard mode 2- subdivision mode with cage 3- subdivision mode 4- wireframe 5 - shaded mode 6- texture mode Music : Mutant Year Zero: Road To Eden - OST - The Truth Mutant Year Zero: Road To Eden - OST - Eden Mutant Year Zero: Road To Eden - OST - The Forbidden City #Maya2020 #SubstancePainter #Zbrush2020 Disclaimer : The amazon links and the tools are affiliate links which means, at no extra cost to you, I make a small portion of the sale. Nonetheless, I use and recommend these items.
Autodesk Maya 2019 - Stylized Portal Modeling, UV mapping, and Texturing in Substance Painter, Zbrush , and Maya 2019. This video is sponsored by Marma Music. With Marma Music you can easily add music to your Unity games by simply dragging and dropping music volumes/prefabs into your levels. Marma Music provides a variety of music genres to choose from so you get the mood you need for your game. Check out the Giga Music Pack: 🤍 or visit 🤍 How it works is you Simply add a music volume into your level and when the player walks through it music will play. The best part about this is that you can set the music to be dynamic or random so your game music won't sound repetitive. The music volumes you add to your levels are also very much customizable, you can change the range, sound volume, type of music, and many other settings. Another cool thing about the Marma Music pack is that it has been programmed with Unity Scripting so you don't need to download any extra plugins for it to work. All you need to do is drag and drop to add music to your game. Marma Music YouTube Channel : 🤍 Learn how to make the Stylized Material here : 🤍 This video shows how to create a 3D model using Autodesk Maya, Pixologic Zbrush and Substance Painter. You will learn how to model using Autodesk Maya, learn how to UV the model and texture within Substance Painter. Marmoset Toolbag 3 was used for rendering. Computer I use : 🤍 Drawing Tablet I use : 🤍 Join the Patreon group for more : 🤍 Special Thanks to my Patreons! Zheng /Egemen Yildirimcan /Juan /MoMonay Gordon Winkelmann /sharooz /Ivan Car Isabella de la hoz /Steven Zhu /Joran Vergoessen Chuck McGee /Matei Giurgiu /Ruben Dandrea Tayo Figueroa /Andrey /Sasha Alexandra Mario Montero /Yaroslav Gorbachev /EJ Branagan Nico Amani /Lewis Satini /Lucas Rampaud Josef Furstenzeller /Seif Toktogoelov /RMN Terry Mosier /Gabriel Santos /David Soriano Brian Nicolucci /Craig Horne /Jacek Ackermann Seven Dots /Anthony Peacock /Sergio Peixoto Etienne Rabe /Yunfeng Dong /Charlie Jorge Aguilera /Jongwook Lee /Gustavo Schonemberger Luca /Palloma Queiroz /Nelsinho Maior /Lito Luiz Octavio Mulula /Wesley Chase /OkonoShy Brendan Gallagher /Juan Carlos Solon /Guillermo del Prado Genie /David Tavan /Alexander /Akira Vitaly Weegson /hesoyamguy /Matthew Anderson /Gerard Ngu MoneyMonkey /João Marcelo Oliveira Rocha /Frances Zhang Pentathena /Long B Tran /Brian Nicolucci /Martyna Grek Mannolo Martinez /Dana Cernisova /Kiyo /Evgeny Osmet Nasser Cahusac de Caux /Ashlmet /Maksim Krivtsov Arian /Marc-Philipp Brakhane /Dominoze /Alex Colbourne John Cyrus Tuico /Victor Ullmann /Quantum /Juan C Ortega Bagus Arya /형석 최 /Roger Baez /Sylvester Pawlowski David van Rijn /Andy Vickers /Skylar Kuethe /Luca Tampieri Allen Ng /Regi Ellis /Keith Brown /Sang Suh /Karthick Martin Boumans /Joel Maximiano Dos Santos /Aleksander Dabrowski Marcus Moloney /TROUSSELLE Aldo /Hoang Phan Nhat Huy 성진 최 /Shin Hayashi /Luge /Ben Vincent Widdop John Underhearty /Benjamin Thoma /Reason /Junhua Long Nick /frederique loizeau /YUGO DE ARAUJO HARAGO Guilherme Marconi /Maxim Shish /Pavel Zelenin Fenn Humphrey /Bernard Trudel /Kamesh Manigeetha Axel Gaudin /Michael Kharitonov /Omar Alejandro Aguilera Hernández Даша Птицына /Schnitzmela /Renabelle /FlatLine Marco Stephanus /Andrei /Bochang Wu /Nikita Balnov /Jamie /Roman Marte /Victor Lujan Orduña /Jan Thomas Lende /Dom Knight /Felipe Oliveira leite/Stephanus Anggit Nugroho /Michał Parzy /Stéphanie D'oiseau /Elder /Doğukan Kengeroğlu/ Taehun Oh/ Barbatos/Angel Gimenez/ Ryan Rowe and Counting! Your name will appear in the video credits! - Learn the Fundamentals of 3D Modeling : 🤍 References used in the video by : Nataly Alayeva , darkerr , Faf interpolator #Maya2019 #SubstancePainter #Stylized
In this ZBrush / Maya tutorial you will learn how to work with a retopologlized mesh to transfer back and forth from ZBrush to Maya and back to ZBrush. This step-by-step video shows you how to transfer your model from ZBrush to Maya and back to ZBrush. Learn how to take bad geometry and give it good edge flow without destroying the high resolution detail. I will show how to project your high resolution mesh onto your new topology. I want to be your Digital Art Mentor. I've been teaching 3D at the college level for over 15 years. I also tutor students in Maya, ZBrush, Substance Painter, Procreate and Blender one-on-one. Please subscribe to my channel to keep up to date. TIMECODES: 0:00 Intro 1:21 Export Mesh from ZBrush to Maya 3:05 Export other Subtools from ZBrush to Maya 4:00 "Make Live" in Maya 4:14 "Quad Draw" in Maya 8:14 Export Retopologized mesh from Maya back to ZBrush 8:31 Importing Retoplogized mesh into ZBrush 11:09 Projecting High Resolution Mesh to Good Geometry PRIVATE TUTORING: Wyzant: 🤍 ART PORTFOLIO: Personal: 🤍 Student's: 🤍 3D STORES: Tutorials : 🤍 3D Assets: 🤍 FOLLOW ME: Art Station: 🤍 Twitter: 🤍 Linked In: 🤍 Instagram: 🤍 Sketchfab: 🤍 #dcbittorf #davidbittorf #artstation
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Hey Guys, Here is one of my projects that I made for fun and study. It is a quick sculpt in zbrush and finalizing in Maya and Arnold. It took 3 hours from scratch to finish. Check out my Artstation for higher resolution: 🤍
Autodesk Maya 2020 - Stylized Modeling, UV mapping, and Texturing in Zbrush 2021, Substance Painter , and Maya 2020. Intro to 3D Modeling : 🤍 Learn how to Make an Outdoor Environment: 🤍 Learn how to make the Stylized Material here : 🤍 This video shows how to create a 3D model using Autodesk Maya, Pixologic Zbrush and Substance Painter. You will learn how to model using Autodesk Maya, learn how to UV the model and texture within Substance Painter. Marmoset Toolbag 3 was used for rendering. Maya Tools : 🤍 Zbrush Tools : 🤍 Computer I recommend: 🤍 Drawing Tablet I recommend : 🤍 Join the Premium group for more :🤍 Special Thanks to Premium Members! Zheng /Egemen Yildirimcan /Juan /MoMonay Gordon Winkelmann /sharooz /Ivan Car Isabella de la hoz /Steven Zhu /Joran Vergoessen Chuck McGee /Matei Giurgiu /Ruben Dandrea Tayo Figueroa /Andrey /Sasha Alexandra Mario Montero /Yaroslav Gorbachev /EJ Branagan Nico Amani /Lewis Satini /Lucas Rampaud Josef Furstenzeller /Seif Toktogoelov /RMN Terry Mosier /Gabriel Santos /David Soriano Brian Nicolucci /Craig Horne /Jacek Ackermann Seven Dots /Anthony Peacock /Sergio Peixoto Etienne Rabe /Yunfeng Dong /Charlie Jorge Aguilera /Jongwook Lee /Gustavo Schonemberger Luca /Palloma Queiroz /Nelsinho Maior /Lito Luiz Octavio Mulula /Wesley Chase /OkonoShy Brendan Gallagher /Juan Carlos Solon /Guillermo del Prado Genie /David Tavan /Alexander /Akira Vitaly Weegson /hesoyamguy /Matthew Anderson /Gerard Ngu MoneyMonkey /João Marcelo Oliveira Rocha /Frances Zhang Pentathena /Long B Tran /Brian Nicolucci /Martyna Grek Mannolo Martinez /Dana Cernisova /Kiyo /Evgeny Osmet Nasser Cahusac de Caux /Ashlmet /Maksim Krivtsov Arian /Marc-Philipp Brakhane /Dominoze /Alex Colbourne John Cyrus Tuico /Victor Ullmann /Quantum /Juan C Ortega Bagus Arya /형석 최 /Roger Baez /Sylvester Pawlowski David van Rijn /Andy Vickers /Skylar Kuethe /Luca Tampieri Allen Ng /Regi Ellis /Keith Brown /Sang Suh /Karthick Martin Boumans /Joel Maximiano Dos Santos /Aleksander Dabrowski Marcus Moloney /TROUSSELLE Aldo /Hoang Phan Nhat Huy 성진 최 /Shin Hayashi /Luge /Ben Vincent Widdop John Underhearty /Benjamin Thoma /Reason /Junhua Long Nick /frederique loizeau /YUGO DE ARAUJO HARAGO Guilherme Marconi /Maxim Shish /Pavel Zelenin Fenn Humphrey /Bernard Trudel /Kamesh Manigeetha Axel Gaudin /Michael Kharitonov /Omar Alejandro Aguilera Hernández Даша Птицына /Schnitzmela /Renabelle /FlatLine Marco Stephanus /Andrei /Bochang Wu /Nikita Balnov /Jamie /Roman Marte /Victor Lujan Orduña /Jan Thomas Lende /Dom Knight and Counting! Your name will appear in the video credits! - Learn the Fundamentals of 3D Modeling : 🤍 Get Full Maya Sofware : shorturl.at/kmAT0 Get Maya Indie : shorturl.at/nvZ28 Here's a list of useful shortcuts used in maya. W- move E- rotate R- scale G- repeat last command q - exit tool b- soft selection shift + . - grow selection alt + b - change background color f - fit to selection ctrl + a - open attribute editor/channel box ctrl + delete - deletes an edge loop 1 - standard mode 2- subdivision mode with cage 3- subdivision mode 4- wireframe 5 - shaded mode 6- texture mode Music : #Maya2020 #SubstancePainter #Stylized Disclaimer : The amazon links and the tools are affiliate links which means, at no extra cost to you,I make a small portion of the sale. Nonetheless, I use and recommend these items.
After 158 tutorials and diving deep into the core of ZBrush, today I'd like to share my closing thoughts on the real differences between the two software - My Art-Station Store Link: 🤍 If you enjoyed this video, I have a small 1$ Member perk available for anyone who would like to help us save up for better tools to improve the content here like Hardware, Software, Environments, Animations, and special effects :) (Just click the "Join" Button next to "Like"!) 🤍 Twitter at: 🤍 Blender RIGGING & ANIMATION SERIES: 🤍 Anime Shader Tutorial Series: 🤍 Blender MODELING SERIES: 🤍 Intro To Unity Programming FULL Series: 🤍 If you're a gamer, check out my latest game on itch.io! 🤍 I also have a steam game that combines Starfox with Ikaruga gameplay! It took over 3 years to create :) 🤍 As always, thank you so much for watching, please have a fantastic day, and see you around! - Royal Skies - #3d #zbrush #art - Demonstration Video Footage - FlyCat Blender Character Sculpting: 🤍 Zack Mercury Blender Vector Displacement Mapping: 🤍 Bob Straight Blender Boolean Operations: 🤍 Jay 429 Blender Quad-Remesher Tutorial: 🤍 Copyright Disclaimer: Under Section 107 of the Copyright Act 1976, allowance is made for "fair use" for purposes such as criticism, comment, news reporting, teaching, scholarship, and research. Fair use is a use permitted by copyright statute that might otherwise be infringing. Non-profit, educational or personal use tips the balance in favor of fair use.
Hi Creators, Let's wrap up the female armor! In this video tutorial, we cover the 3D Modeling pipeline. We've modeled the object in ZBrush, we will use Substance Painter to bake and texture it, and bring it into Maya for final render. There's a lot to cover, so let's get started! Software Used: ZBrush2022, Substance Painter, Maya 2023 ~~~~~~~~~~~~~~~ Show your support if you want to see more tutorials like this - click subscribe and share! My website Find FREE downloads, my newsletter and more! 🤍 Check out my courses! 3D Modeling for Beginners - 🤍 Maya Beginner: 3D Model the Leaning Tower of Pisa - 🤍 Texturing for Beginners - 🤍 Follow me on Social Media! Facebook Community 🤍 Instagram 🤍 Twitter 🤍 Tiktok - academicphoenix
Kicking of a new character model. Subscribe to see the progress a future tutorials #shorts #cg #vfx #animation #superman #zbrush #dc #dccomics
Yo everyone ! I found this concept and had to make it XD. I hope you like it and I hope you can learn a stuff or two. Let me know in the comments ! Concept made by 🤍dino_on_a_bycicle (instagram) Chapters : 00:00 Sculpting the primary shapes 06:22 Retopology 14:21 Modeling the eye 15:19 UV cutting & import in Zbrush 16:23 sculpting details in Zbrush 29:43 Texturing 33:47 Shading 39:10 Lighting & rendering 40:33 Final render ▼ My ARTSTATION account (My big projects with multiple renders!): 🤍 ▼ My INSTAGRAM account where I post all my small & big projects! 🤍 ✏ Comments and ideas for the next timelapses are appreciated :) #substancepainter #timelapse #3dsculpt #zbrush #zbrushtimelapse #zbrushart #zbrushsculpt #lemon #lemoncreature
LINK TO THE COURSE: 🤍 In this online course, the viewer will learn how to create realistic props and assets ready for production using Maya, Zbrush and Substance Painter. We will go through some basics of modeling for a production environment while working on the assets. Using as an example our character from the previous courses we will create all the props and assets, we will model with proper topology, sculpt on them and texture them to get them ready to be animated and to add them in a production pipeline. This course has been designed for beginner and intermediate students with a passion for realism and 3D characters in general. This is the 5th of a series of tutorials where we will create a full 3D character ready for production. For this course, you will need to have a basic previous knowledge of Maya, Zbrush and Substance 3D Painter as in this course, we don't teach the software itself but the fundamentals of the creation of characters and assets and the full workflow to make it ready for production. Key takeaways: Understanding of the key elements of Hardsurface and organic modeling in Maya and Zbrush. Ability to block out assets and props for faster interaction. Ability to create an animatable topology ready for production. Ability to create good sets of UVs. Understanding of a texturing process using procedural and more artistic approaches in Substance 3D Painter, but with techniques that can be applied also in Mari or other texturing software. Understanding of the entire workflow of asset creating, not limited to the software used in the course. After viewing this course, people can expect to be able to create any kind of props and 3D assets using the same workflow used for film, TV production, games and the metaverse. This is a key element in the process of getting a job as a Character Artist, modeler or texturing artist in the industry or just to make successful 3D character art pieces. I am a designer, 3D Character and asset artist from Argentina working as a Character Artist in Dneg Vancouver. I love to work on realistic characters and I try to push my limits in each piece. Two of my main personal projects were the “Bedouin Elf '' and ‘’Alejandro - Gaucho Argentino’’. With the Bedouin Elf, I was lucky enough to get it selected on the Zbrush Summit 2020 Highlights and that gave me a lot of exposure. Thanks to this project I was invited to collaborate with Adobe Substance 3D Painter to create ‘’Alejandro’’ for the Substance 3D Magazine. I am excited about sharing my workflow with you and helping you to get the first steps in this amazing world of character creation. The original concept art for this character was done by the amazing concept artist Yulia Misjul
Speed sculpt series made with Zbrush Software. Rendered in Autodesk Maya using Arnold Renderer I challenge I set to myself : See what I could come up with in 1h on a given subject. On this one : a Human hand Hope you like it.
Autodesk Maya 2020 - Stylized Modeling, UV mapping, and Texturing in Zbrush 2020, Substance Painter , and Maya 2020. Learn how to Make an Outdoor Environment: 🤍 Learn how to make the Stylized Material here : 🤍 This video shows how to create a 3D model using Autodesk Maya, Pixologic Zbrush and Substance Painter. You will learn how to model using Autodesk Maya, learn how to UV the model and texture within Substance Painter. Marmoset Toolbag 3 was used for rendering. Maya Tools : 🤍 Zbrush Tools : 🤍 Computer I recommend: 🤍 Drawing Tablet I recommend : 🤍 Join the Premium group for more : 🤍 Special Thanks to my Patreons! Zheng /Egemen Yildirimcan /Juan /MoMonay Gordon Winkelmann /sharooz /Ivan Car Isabella de la hoz /Steven Zhu /Joran Vergoessen Chuck McGee /Matei Giurgiu /Ruben Dandrea Tayo Figueroa /Andrey /Sasha Alexandra Mario Montero /Yaroslav Gorbachev /EJ Branagan Nico Amani /Lewis Satini /Lucas Rampaud Josef Furstenzeller /Seif Toktogoelov /RMN Terry Mosier /Gabriel Santos /David Soriano Brian Nicolucci /Craig Horne /Jacek Ackermann Seven Dots /Anthony Peacock /Sergio Peixoto Etienne Rabe /Yunfeng Dong /Charlie Jorge Aguilera /Jongwook Lee /Gustavo Schonemberger Luca /Palloma Queiroz /Nelsinho Maior /Lito Luiz Octavio Mulula /Wesley Chase /OkonoShy Brendan Gallagher /Juan Carlos Solon /Guillermo del Prado Genie /David Tavan /Alexander /Akira Vitaly Weegson /hesoyamguy /Matthew Anderson /Gerard Ngu MoneyMonkey /João Marcelo Oliveira Rocha /Frances Zhang Pentathena /Long B Tran /Brian Nicolucci /Martyna Grek Mannolo Martinez /Dana Cernisova /Kiyo /Evgeny Osmet Nasser Cahusac de Caux /Ashlmet /Maksim Krivtsov Arian /Marc-Philipp Brakhane /Dominoze /Alex Colbourne John Cyrus Tuico /Victor Ullmann /Quantum /Juan C Ortega Bagus Arya /형석 최 /Roger Baez /Sylvester Pawlowski David van Rijn /Andy Vickers /Skylar Kuethe /Luca Tampieri Allen Ng /Regi Ellis /Keith Brown /Sang Suh /Karthick Martin Boumans /Joel Maximiano Dos Santos /Aleksander Dabrowski Marcus Moloney /TROUSSELLE Aldo /Hoang Phan Nhat Huy 성진 최 /Shin Hayashi /Luge /Ben Vincent Widdop John Underhearty /Benjamin Thoma /Reason /Junhua Long Nick /frederique loizeau /YUGO DE ARAUJO HARAGO Guilherme Marconi /Maxim Shish /Pavel Zelenin Fenn Humphrey /Bernard Trudel /Kamesh Manigeetha Axel Gaudin /Michael Kharitonov /Omar Alejandro Aguilera Hernández Даша Птицына /Schnitzmela /Renabelle /FlatLine Marco Stephanus /Andrei /Bochang Wu /Nikita Balnov /Jamie /Roman Marte /Victor Lujan Orduña /Jan Thomas Lende /Dom Knight and Counting! Your name will appear in the video credits! - Learn the Fundamentals of 3D Modeling : 🤍 Get Maya at small discount: Get Full Maya Sofware : 🤍 Get Maya LT : 🤍 Here's a list of useful shortcuts used in maya. W- move E- rotate R- scale G- repeat last command q - exit tool b- soft selection shift + . - grow selection alt + b - change background color f - fit to selection ctrl + a - open attribute editor/channel box ctrl + delete - deletes an edge loop 1 - standard mode 2- subdivision mode with cage 3- subdivision mode 4- wireframe 5 - shaded mode 6- texture mode Music : Mutant Year Zero: Road To Eden - OST - Eden Mutant Year Zero: Road To Eden - OST - The Truth Mutant Year Zero: Road To Eden - OST - The Forbidden City #Maya2020 #SubstancePainter #Stylized Disclaimer : The amazon links and the tools are affiliate links which means, at no extra cost to you, I make a small portion of the sale. Nonetheless, I use and recommend these items.
In today's video I will show you how to create this Chinese ornament from start to finish using Maya, Zbrush, Substance Designer and Substance Painter. I will talk about building the basic shape in Maya, sculpt and displace the ornament details in Zbrush and finally texturing this in Substance painter. Every time we choose to create something new we always encounter new challenges as well and we need to come up with different solutions for them. That make every asset creation process a unique one. That is what I am hoping to show you with these asset creation videos! Hope it's helpful! PURCHASE MY REALISTIC CHARACTER PORTRAIT FULL COURSE 🤍 PURCHASE MY PHOTO-REALISTIC MARI TEXTURING COURSE 🤍 PURCHASE MY REALISTIC LEATHER TEXTURING MINI COURSE 🤍 PURCHASE MY SUBSTANCE PAINTER REAL TIME CHARACTER TEXTURING COURSE 🤍 Artruism Digital Email artruismdigital🤍gmail.com Please Join My Facebook Group for Personalized Help 🤍 DOWNLOAD MY FREE ORGANIC WORKFLOW GUIDE 🤍 DOWNLOAD MY FREE 4 SECRETS TO PHOTO-REALISTIC TEXTURING 🤍 ARTRUISM DIGITAL WEBSITE 🤍 ARTSTATION 🤍 INSTAGRAM 🤍artruismdigital
Autodesk Maya 2019 - Realistic Rock Modeling, UV mapping, and Texturing in Zbrush, Substance Painter, and Maya. Learn how to put together a scene in Unreal : 🤍 Learn how to make a stylized model: 🤍 Get rock smart material : 🤍 This video shows how to create a 3D model using Autodesk Maya, Zbrush for sculpting, and Substance Painter. You will learn how to model using Autodesk Maya, learn how to UV the model, reto-pologize and texture within Substance Painter. Marmoset Toolbag 3 was used for rendering. - Computer I use : 🤍 Drawing Tablet I use : 🤍 Join the Patreon group for more : 🤍 Special Thanks to my Patreons! Zheng /Egemen Yildirimcan /Juan /MoMonay Gordon Winkelmann /sharooz /Ivan Car Isabella de la hoz /Steven Zhu /Joran Vergoessen Chuck McGee /Matei Giurgiu /Ruben Dandrea Tayo Figueroa /Andrey /Sasha Alexandra Mario Montero /Yaroslav Gorbachev /EJ Branagan Nico Amani /Lewis Satini /Lucas Rampaud Josef Furstenzeller /Seif Toktogoelov /RMN Terry Mosier /Gabriel Santos /David Soriano Brian Nicolucci /Craig Horne /Jacek Ackermann Seven Dots /Anthony Peacock /Sergio Peixoto Etienne Rabe /Yunfeng Dong /Charlie Jorge Aguilera /Jongwook Lee /Gustavo Schonemberger Luca /Palloma Queiroz /Nelsinho Maior /Lito Luiz Octavio Mulula /Wesley Chase /OkonoShy Brendan Gallagher /Juan Carlos Solon /Guillermo del Prado Genie /David Tavan /Alexander /Akira Vitaly Weegson /hesoyamguy /Matthew Anderson /Gerard Ngu MoneyMonkey /João Marcelo Oliveira Rocha /Frances Zhang Pentathena /Long B Tran /Brian Nicolucci /Martyna Grek Mannolo Martinez /Dana Cernisova /Kiyo /Evgeny Osmet Nasser Cahusac de Caux /Ashlmet /Maksim Krivtsov Arian /Marc-Philipp Brakhane /Dominoze /Alex Colbourne John Cyrus Tuico /Victor Ullmann /Quantum /Juan C Ortega Bagus Arya /형석 최 /Roger Baez /Sylvester Pawlowski David van Rijn /Andy Vickers /Skylar Kuethe /Luca Tampieri Allen Ng /Regi Ellis /Keith Brown /Sang Suh /Karthick Martin Boumans /Joel Maximiano Dos Santos /Aleksander Dabrowski Marcus Moloney /TROUSSELLE Aldo /Hoang Phan Nhat Huy 성진 최 /Shin Hayashi /Luge /Ben Vincent Widdop John Underhearty /Benjamin Thoma /Reason /Junhua Long Nick /frederique loizeau /YUGO DE ARAUJO HARAGO Guilherme Marconi /Maxim Shish /Pavel Zelenin Fenn Humphrey /Bernard Trudel /Kamesh Manigeetha Axel Gaudin /Michael Kharitonov /Omar Alejandro Aguilera Hernández Даша Птицына /Schnitzmela /Renabelle /FlatLine Marco Stephanus /Andrei /Bochang Wu /Nikita Balnov /Jamie /Roman Marte /Victor Lujan Orduña /Jan Thomas Lende /Dom Knight /Felipe Oliveira leite/Stephanus Anggit Nugroho /Michał Parzy /Stéphanie D'oiseau /Elder /Doğukan Kengeroğlu/ Taehun Oh/ Barbatos/Angel Gimenez/ Ryan Rowe/Orhan Öziskender/Greg Hendrix/Jonna Schütt/ Neuro/ Adam Partyka/ Rita/ HarleyG/ MJ Lee/ Kevin Ketfi/ Faissel/ Charlie/ Josep Àvalos Sala/Naehyung Kim/Mathias Wingert/Angelica Visione/Ed Dulwich/kevinWu/Nikko Afable/Gorohov Dmitrij/ Peter Soer/Steven Kok Shun/Lol/Graham hayward/Wellington Anunciação/Johannes Ramirez/Robert K./Kai Harper/Franjo Badurina/Joseph Reynolds/Roberto Uribe/TomMask/James/Niels Cornette/Dustwish/Doriane Bekkouche/Caffrey/ Itay Michaelly - Learn the Fundamentals of 3D Modeling : 🤍 Learn how to model a Soda Can. 🤍 Here's a list of useful shortcuts used in maya. W- move E- rotate R- scale G- repeat last command q - exit tool b- soft selection shift + . - grow selection alt + b - change background color f - fit to selection ctrl + a - open attribute editor/channel box ctrl + delete - deletes an edge loop( 2014 version and up only) 1 - standard mode 2- subdivision mode with cage 3- subdivision mode 4- wireframe 5 - shaded mode 6- texture mode Questions are welcomed, but please refer to the video time-frame when asking video specific questions, thank you #Maya2019 #SubstancePainter #Zbrush
Autodesk Maya 2019 - Stylized Tent Modeling, UV mapping, and Texturing in Substance Painter , and Maya 2019. Zbrush 2019 Learn how to make a stylized model: 🤍 Learn how to make the Stylized Material here : 🤍 Intro to 3D Modeling : 🤍 This video shows how to create a 3D model using Autodesk Maya, Pixologic Zbrush and Substance Painter. You will learn how to model using Autodesk Maya, learn how to UV the model and texture within Substance Painter. Marmoset Toolbag 3 was used for rendering. Zbrush Tools : 🤍 Computer I use : 🤍 Drawing Tablet I use : 🤍 Join the Patreon group for more : 🤍 Special Thanks to my Patreons! Zheng /Egemen Yildirimcan /Juan /MoMonay Gordon Winkelmann /sharooz /Ivan Car Isabella de la hoz /Steven Zhu /Joran Vergoessen Chuck McGee /Matei Giurgiu /Ruben Dandrea Tayo Figueroa /Andrey /Sasha Alexandra Mario Montero /Yaroslav Gorbachev /EJ Branagan Nico Amani /Lewis Satini /Lucas Rampaud Josef Furstenzeller /Seif Toktogoelov /RMN Terry Mosier /Gabriel Santos /David Soriano Brian Nicolucci /Craig Horne /Jacek Ackermann Seven Dots /Anthony Peacock /Sergio Peixoto Etienne Rabe /Yunfeng Dong /Charlie Jorge Aguilera /Jongwook Lee /Gustavo Schonemberger Luca /Palloma Queiroz /Nelsinho Maior /Lito Luiz Octavio Mulula /Wesley Chase /OkonoShy Brendan Gallagher /Juan Carlos Solon /Guillermo del Prado Genie /David Tavan /Alexander /Akira Vitaly Weegson /hesoyamguy /Matthew Anderson /Gerard Ngu MoneyMonkey /João Marcelo Oliveira Rocha /Frances Zhang Pentathena /Long B Tran /Brian Nicolucci /Martyna Grek Mannolo Martinez /Dana Cernisova /Kiyo /Evgeny Osmet Nasser Cahusac de Caux /Ashlmet /Maksim Krivtsov Arian /Marc-Philipp Brakhane /Dominoze /Alex Colbourne John Cyrus Tuico /Victor Ullmann /Quantum /Juan C Ortega Bagus Arya /형석 최 /Roger Baez /Sylvester Pawlowski David van Rijn /Andy Vickers /Skylar Kuethe /Luca Tampieri Allen Ng /Regi Ellis /Keith Brown /Sang Suh /Karthick Martin Boumans /Joel Maximiano Dos Santos /Aleksander Dabrowski Marcus Moloney /TROUSSELLE Aldo /Hoang Phan Nhat Huy 성진 최 /Shin Hayashi /Luge /Ben Vincent Widdop John Underhearty /Benjamin Thoma /Reason /Junhua Long Nick /frederique loizeau /YUGO DE ARAUJO HARAGO Guilherme Marconi /Maxim Shish /Pavel Zelenin Fenn Humphrey /Bernard Trudel /Kamesh Manigeetha Axel Gaudin /Michael Kharitonov /Omar Alejandro Aguilera Hernández Даша Птицына /Schnitzmela /Renabelle /FlatLine Marco Stephanus /Andrei /Bochang Wu /Nikita Balnov /Jamie /Roman Marte /Victor Lujan Orduña /Jan Thomas Lende /Dom Knight /Felipe Oliveira leite/Stephanus Anggit Nugroho /Michał Parzy /Stéphanie D'oiseau /Elder /Doğukan Kengeroğlu/ Taehun Oh/ Barbatos/Angel Gimenez/ Ryan Rowe/Orhan Öziskender/Greg Hendrix/Jonna Schütt/ Neuro/ Adam Partyka/ Rita/ HarleyG/ MJ Lee/ Kevin Ketfi/ Faissel/ Charlie/ Josep Àvalos Sala/Naehyung Kim/Mathias Wingert/Angelica Visione/Ed Dulwich/kevinWu/Nikko Afable/Gorohov Dmitrij/ Peter Soer/Steven Kok Shun/Lol/Graham hayward/Wellington Anunciação/Johannes Ramirez/Robert K./Kai Harper/Franjo Badurina/Joseph Reynolds/Roberto Uribe/TomMask/James/Niels Cornette/Dustwish/Doriane Bekkouche/Caffrey/ Itay Michaelly/ weeb/Wayne Rhodes/Allan Lonskov/Julio 3dArt/Leandro/Laura Van de Mast/Fabian Rosales/Raphael Dabu/GeZhonghui/Niklas Mayer/Aaron Cranfield/Jared Williams/Domingo/Daniel Hernandez Ramos/Erkan Koksoy/Vladimir Kuzmenko/Vlad Tofan/Alexander Nguyen/Nadezda Issakova/Daoklyn and Counting! Your name will appear in the video credits! - Learn the Fundamentals of 3D Modeling : 🤍 Here's a list of useful shortcuts used in maya. W- move E- rotate R- scale G- repeat last command q - exit tool b- soft selection shift + . - grow selection alt + b - change background color f - fit to selection ctrl + a - open attribute editor/channel box ctrl + delete - deletes an edge loop( 2014 version and up only) 1 - standard mode 2- subdivision mode with cage 3- subdivision mode 4- wireframe 5 - shaded mode 6- texture mode #Maya2019 #SubstancePainter #Stylized